So, if you've been keeping up with our social media (at least on Bluesky and Youtube) you might've noticed that our combat system has changed.


This was, admittedly, by a bit of serendipity, but we welcome it nonetheless; our network programmer knows a few tricks on how to program combat, too, and has been a great help in getting the dynamic movements and systems up to snuff in a VERY short amount of time; to the point we're eager and excited to push forwards. Not only is Miranda feature complete in regards to abilities/moveset, but it allows for more advanced combat techniques we were unable to have before! We'll be studying these and letting you know in the future!
If this interests you, considering wishlisting!


















